The SwiftUI Series
SwiftUI was introduced just one year ago at WWDC 19 and launched with iOS 13. In that short period of time SwiftUI has generated a ton of interest, a bit of controversy, and a lot of articles. Including my own.
I’ve written rather extensively on SwiftUI, on SwiftUI application architectures, and on issues and hidden gotchas that have developed from creating applications using SwiftUI.
This a handy reference guide to them all.
Note that articles marked with an asterisk (*) are recommended reading.
I also consider Deep Inside Views, State and Performance in SwiftUI to be required reading if you’re serious about SwiftUI application development.
SwiftUI is a new way of thinking about mobile application development, so here are a couple of articles introducing those concepts.
Confused by declarative programming? Don’t worry, its not that hard to understand.
Some thoughts on SwiftUI view composition, code readability and application performance.
SwiftUI Application Architecture
SwiftUI is not UIKit, nor is it a traditional imperative application development. Again, it requires a new way of thinking about applications as well as a new approach to structuring them.
Or why almost none of those words mean what you think they mean.
A modern, lightweight approach to application architecture in SwiftUI.
Or how to avoid MVB (Massive-View-Bodies) in one easy lesson.
Styling SwiftUI * — NEW
Or how to code with style in three easy lessons.
Or answering the real question: Why is that navigationBarTitle modifier in the wrong place?
View decomposition is a wonderful thing, but we need to be smart about how we do it.
As with any new technology, not everything is sweetness and light. There are bound to be problems and this set of articles discuses them in some detail.
SwiftUI’s state management is amazing… but it comes with a steep price.
Or just one of those times when init() is not your friend.
Using ViewModifiers to fix another major issue in SwiftUI development.
There’s no better word, really. And as such it may come as no surprise that I think SwiftUI is a game-changer.
So here are several articles that dive solely into that aspect of SwiftUI. The first two were written after the introduction of SwiftUI at WWDC19 and the third shortly after WWDC20.
How Apple announced SwiftUI and took professional developers from Hero-to-Zero in a single keynote session.
Or how Apple is making a major mistake with SwiftUI.
And no, I’m not talking about Intel and Apple Silicon. Here’s a brief discussion on the role SwiftUI seems to be taking at Apple as of WWDC20.
That’s it for now, but rest assured that quite a few more SwiftUI articles are in the pipeline. If you like what you’ve read you might want to bookmark this page and check it again from time to time.
And don’t forget to Follow Me to get notified when more appear.
Finally, if there’s something about SwiftUI you find confusing (or cool) and think I should cover it in an article then leave a comment below.
Thanks for reading!